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C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch

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- In https://github.com/PardCode/OpenGL-3D-Game-Tutorial-Series/blob/4d381770a8e1cf3b2850f4cc236568856de7fa5d/Tutorial8_EntitySystem_Basics/Game/MyGame.cpp#L41 not missing calling OEntitySystem::update ? - In https://github.com/PardCode/OpenGL-3D-Game-Tutorial-Series/blob/4d381770a8e1cf3b2850f4cc236568856de7fa5d/Tutorial8_EntitySystem_Basics/OGL3D/source/OGL3D/Entity/OEntitySystem.cpp#L41 I find sad to set each field this way, this is error-prone (missing one, i.e.) better to use the...