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Add No-Interlacing patch to Gran Turismo 3 [PBPX-95503] (U)

Open Scall opened this issue 1 year ago • 6 comments

Scall avatar Mar 11 '24 14:03 Scall

I don't know if it's required, but "gsinterlacemode=1" is usually placed right after "[No-Interlacing]", as in: [No-Interlacing] gsinterlacemode=1 author= ... description= ...

If you made this hack, then consider stating it. [No-Interlacing] gsinterlacemode=1 author=Scall description=Attempts to disable interlaced offset rendering.

pgert avatar Mar 12 '24 18:03 pgert

position doesn't matter as long as it's under the header.

Do you want to add the author tag or are you fine without it?

refractionpcsx2 avatar Mar 28 '24 23:03 refractionpcsx2

This is the same patch already available in SCUS-97102_85AE91B3.pnach, I've just taken it from there and tested it with this other version of the game. No idea who the author is.

Scall avatar Mar 29 '24 08:03 Scall

And this works fine? I'm nervous of direct copying, addresses are seldom the same, but this is a direct copy.

refractionpcsx2 avatar Apr 03 '24 08:04 refractionpcsx2

Yes, it works perfectly fine.

Note: the patch “Adjusted triggers sensitivity”, by Silent & Aero_, has a direct copy as well (it's the exact same patch for both versions), as one can see by comparing PBPX-95503_8AA991B0.pnach and SCUS-97102_85AE91B3.pnach. Just like the “Metric units” patch by Silent.

Scall avatar Apr 03 '24 15:04 Scall

The author is asasega. https://forums.pcsx2.net/Thread-No-interlacing-codes?pid=589919#pid589919

pgert avatar Apr 04 '24 06:04 pgert