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[BUG]: Final Fantasy X-2 flying enemies die falling upward instead of to the ground.

Open BParks21 opened this issue 2 years ago • 4 comments

Describe the Bug

When in battle killing a flying enemy results in their death animation to fall upward or rise. On real hardware they fall to the ground which makes sense.

Reproduction Steps

Get into a battle and kill some flying enemies early in the game.

Expected Behavior

Flying enemies should die falling to the ground.

Real Hardware, watch at 1:38 https://www.youtube.com/watch?v=q_v0xVo7stI&list=LL&index=18

PCSX2 Revision

1.7.4372

Operating System

Windows 11

If Linux - Specify Distro

No response

CPU

i7 8086k

GPU

Nvidia GTX 1080ti

GS Settings

Default

Emulation Settings

Default

GS Window Screenshots

No response

Logs & Dumps

Save State: SLUS-20672 (48FE0C71).01.p2s.zip

BParks21 avatar Apr 12 '23 01:04 BParks21

Try different Fpu rounding/clamping settings or fixes. Or better yet, turn off enable ee recompiler

ghost avatar Apr 12 '23 02:04 ghost

Try different Fpu rounding/clamping settings or fixes. Or better yet, turn off enable ee recompiler

That won't help.

JordanTheToaster avatar Apr 12 '23 02:04 JordanTheToaster

That won't help.

Full EE clamping fix it for me.

Goatman13 avatar Apr 12 '23 06:04 Goatman13

That won't help.

Full EE clamping fix it for me.

That's good to hear. I wonder if it has any negative side effects? Yeah it seems to fix it.

BParks21 avatar Apr 12 '23 06:04 BParks21

Awesome!

BParks21 avatar Oct 30 '23 18:10 BParks21