FlutterSwift
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Fix release build script
Flutter engine artefact needs to include both debug and release builds, and Package.swift needs to be updated accordingly to select the correct one.
We are going to run into size issues unless we move the artifact out of tree as SPM doesn’t support LFS and GH has a 100MB limit on non-LFA files.
Closing due to inactivity and because in our application we are building the engine from scratch as part of a Yocto build.