Oliver

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I didn't mean to close the issue oops

Wouldn't adding DX restrict the platforms that games using it can target?

> "standing out more from C++" arguably goes against our [C++ interop and migration](https://github.com/carbon-language/carbon-lang/blob/trunk/docs/project/goals.md#interoperability-with-and-migration-from-existing-c-code) goal. Kotlin keeps interop with Java in this context by having the method signature have the...

What's the state on this? I'd like to use json5 for a project of mine

> some do nothing, and others just corrupt your world. I've not had a single mod not work or corrupt a world outside of the fault of the developer of...

MCPatcherPatcher is not actively developed, so LambdAurora will not be giving any support.

I think #9 covered this

The goal is to be able to use a preexisting serializable class with the quilt config system

```kt @Serializable class SerializableClass { var name: String = "Name" // Will be serialized into a string var custom: Custom = Custom.apply { name = "Test" } } @Serializable @SerialName("Custom")...

@NoComment1105 has more experience with kotlinx serialization, so they might be able to help more with this