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Mod Skills

Open AfroJohnson opened this issue 4 years ago • 2 comments

Hi! First i'd like to say that your work is amazing!! Is it also possible to add modded skills trough the tool? If not, is there any way i can add them manually or something?

AfroJohnson avatar Aug 14 '21 16:08 AfroJohnson

Hello !

All known skills are defined in the file Datas\Skills.txt. You can add any skill you want there, only the skill identifier is mandatory, other parameters are optional. Skills' names are defined in the UI databases (.sqlite3 files located in Locales folder) (optionnal) Skills' icons are defined in the file Icons\Skills.icl (optionnal)

To obtain the skills' identifiers, you need to unpack the .pak file of the mod using LSLib. They are, normally, defined in text files in Public\?\Stats\Generated\Data. You can retrieve the identifiers by opening the text files and searching for the command new entry "Skill Identifier".

NovFR avatar Aug 15 '21 10:08 NovFR

Awesome! Thanks for the info!

AfroJohnson avatar Aug 15 '21 15:08 AfroJohnson