StackMob::Event: u.a.s.l.EquipListener (EntityPickupItemEvent) causing performance hit
https://timings.aikar.co/?id=c3c2b0d160f84b63a63a9284aa2c0765
https://spark.lucko.me/#PdXVSiguqg
Using version 5.4.1
Setting 'events.equip.enabled' to 'false' would fix it, I'll add some extra checks to try a reduce the performance impact. But generally it seems there's a lot of items being dropped (or rather picked up)?
Disabling the equip check didnt improve anything at all (with plugin reload)
I've just disabled stackmob as it's not improving performance for us at all.
with '/sm reload'? you'd have to restart the server for it to take effect.
Yes I used /stackmob reload.
Im no longer using a stacker plugin, they cause more lag then they prevent.
Yes I used /stackmob reload.
Im no longer using a stacker plugin, they cause more lag then they prevent.
Right, they cause lag, however they prevent more lag if correctly used and in a judicious way, with config options that could cause issues for example ^^