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DLSS Memory Leak on DirectX 11

Open doodlum opened this issue 9 months ago • 1 comments

Calling slFreeResources on DLSS does not free memory, creating a memory leak as reported by QueryVideoMemoryInfo which very quickly maxes out VRAM when changing models or toggling DLSS, until it flushes when it hits 100% VRAM usage.

doodlum avatar Mar 05 '25 11:03 doodlum

Seems a “big bug” to me..

oscarbg avatar Mar 16 '25 02:03 oscarbg

Fixed in 2.7.30

jake-nv avatar Jun 04 '25 05:06 jake-nv