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Flex On Unity
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Hi there, I'm just started using Flex on Unity but there is not any documents to how to start just bunch of videos that just how to create assets. Where can i start to learn things like grab particles or tearing clothes ?
yea was looking at it also and found some references to creating tear able cloth but no actual implementation, just a test, I think we are on our own ...
As someone currently using nvidia flex in unity, here are some tips:
- follow the nvidia flex manual
- clang sharp is your best friend
- fluid rendering is a nightmare, good luck If you need any specific help, or examples then ask and i can show some examples of how to do stuff!