NPatch

Results 22 comments of NPatch

Yeah, go to File->Build Settings and check the checkbox next to that scene. The problem was that the scene was not included in the game, therefore the utility class which...

[Not a Mac user or entirely sure, but have you made sure you are linking against the correct set of panda3D libraries? ](https://github.com/lettier/3d-game-shaders-for-beginners/issues/22#issuecomment-835675189)

Switched to draft because I noticed an issue with the IMGUI version not showing the correct AnimRetargetData when it's a preset.

Did you ever look at AnimationUtility class? Specifically [AnimationUtility.GetCurveBindings](https://docs.unity3d.com/ScriptReference/AnimationUtility.GetCurveBindings.html) and AnimationUtility.GetEditorCurve and SetEditorCurve. Path and Attribute names are given in the EditorCurveBinding class which can be altered through SetEditorCurve. I'm...

Question, why did you remove all switches from Build/Package-Windows.ps1? I see you wrote something about making these CI only. What was the reasoning for it? Also I added a PR...

Went through the changes. The README is very thorough for beginners, especially people not well versed with CMake and I see you kept the Inno Setup script generation and added...

So gersemi is not relevant to the user, just the maintainers? Not entirely sure how it plays into this, hence the question. We'll still need to use to clang-format tool...

I have the following propositions: * For the cmake install command, it needs the `--config RelWithDebInfo`, because `cmake_install.cmake:39` expects the dll in the Release config otherwise. * Also cmake install...

My points were *mostly* about improving documentation(bumping up optional parameters to mandatory) so that even new users regardless of skill, can clone and build based on documentation and it works....