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DirectInputManager.Poll generates garbage

Open magnusfox opened this issue 1 year ago • 0 comments

When profiling our game, we've found that DirectInputManager.Poll method generates garbage on each frame (about 0.8 to 1.6 KB, which is a significant amount in a game that produces around 2KB in total per frame). Any chance this can be looked into to determine why? Thanks!

magnusfox avatar Jan 17 '24 11:01 magnusfox