Robin Modisch
Robin Modisch
This template isn't legal in regards to GDPR because it pulls in Google Fonts and Font Awesome. Feel free to research the legal aspects of it, but the final solution...
This seems like a problem that my suggestion and the resulting process at #280 would solve.
Coming back from the older linked issue: This is still a problem for me two years later and seems to be more or less ignored. The last investigation took weeks...
Has anyone been able to import via github link? The asset store version is outdated and I would like to include the latest one.
Integration into Unity is the easy part, it's literally just adding a URL via package manager and using the code. The assembly and everything surrounding it is updated automatically. I'm...
This is a simple (and overcomplicated) example of the problem described, note how there are 14 different joints if done one-by-one.  Clever combining, jointing and splitting apart could drop...
In the case of the shelves intersecting the "U", all directions could be equal, but I see the problem for unconstrained selections. Another problem will be intersections between multiple objects...
I created a component, created a body based on a scetch inside of it, then rotated and moved the whole subassembly, then tried to generate the finger joints. My picture...
Sorry, I don't get to CAD very often. Looks like the issue persists:  I drag-and-dropped the plugin into the directory and restarted fusion, so I'm more or less positive...
1. Create component 2. Activate component 3. Model two bodies in subcomponent 4. Move/Rotate component, capturing position 5. Apply finger joints -> wrong direction 