MiniaczQ

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I'll fix docs after we agree on the code, it's a pain to maintain at all time

I'm getting the easy traits out first, hopefully we can get a few in 0.14.1 The trait for `EntityCommands` and `WorldMutEntity` is pretty controversial imo, since the mutation would be...

> I want to see a more cohesive overview of which traits would be used, and what they would be implemented for. I don't think this is wise to merge...