Marek
Marek
Hmm, interesting.. Have you tried rebuilding the NetworkCommunication project? If not please try that and make sure to use ARM64. Maybe there is something wrong with the checked-in DLL. If...
Hi! These white triangles look like the spatial mapping mesh. You can change the mesh visibility in the settngs of the MixedRealityToolkit game object. 
Thanks for writing. Wow, that sound weird. The choppiness could be due to the bandwidth of the connection between the computer and the HL2. If the bandwidth is small you...
Hi, Here it goes: 1. textureCoords are the coordinates of the vertices of the candide model in the texture image. The texture image is an image of the face that...
Hi, The first line specifies the location of a vertex in the texture and the second line specifies the 3D position of the corresponding vertex. Those two lines are part...
Hi, There is no delaunay triangulation being performed in the code. The structure of the mesh is provided by the candide model itsef. Instead of the warping, which you know...
I understand that you are trying to run FaceSwap together with DAN. I've never tried running the latter on linux so it's hard to help. However, running FaceSwap with dlib...
Hi, I am pretty sure that pygame requires desktop. It might be possible to get around this somehow, but I am not an expert on opengl/pygame either, sorry :(
Hi, The use of a 3D model makes the effect more "realistic" thanks to self occlusions caused by the 3D model. If you only used a Delaunay triangulation to warp...
Hi, Ok - here is a simple solution that should work: - download the .obj file [here](https://www.dropbox.com/s/pckatau3ze884bm/candide.obj?dl=0), - open it with meshlab, - find which faces (triangles) you want to...