Manuel Rodríguez Matesanz

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> Same thing in 2.9 and 2.91, BUT i fixed it, and I'm not a programmer! > > Go to the %appdata% directory: > C:\Users\User\AppData\Roaming\Blender Foundation\Blender\2.xx\scripts\addons\io_anim_seanim-0.4.1 > And rename folder...

> ![image](https://user-images.githubusercontent.com/38909957/274014756-60f75c04-2f62-4870-abac-e473745c965c.png) > > I have also tried the ./FloatTetWild_bin in the ftetwild directory, whats wrong here? Can anyone please help me execute the buildi succesfully? I got it working...

> I was able to build "MKXP-Z"(https://github.com/night-burst/mkxp-z), but when I try to run it, I get an "Error initializing SDL: No available video device" error and it immediately quits. Can...

> For zsh users, this script will throw confusing permission denied errors, even when making the script executable. I think it would be good to put in the README.md that...

After changing all the necessary things to be able to compile it for 4.8, it makes the app to crash due to llama_tokenize

LLaMANativeMethods.llama_init_from_file(modelPath, LLaMANativeMethods.llama_context_default_params() is always IntPtr.zero

the DLL pointer is available by changing the code to accept paths outside the runtime environment (as unity uses Plugins folder), but the llama_init_from_file, is always zero. It is said...

> @Manurocker95 Do you have logs? This could be a case of models not being compatible with the library. If you can, please provide logs; it's most likely that you...

> @Manurocker95 Do you have logs? This could be a case of models not being compatible with the library. If you can, please provide logs; it's most likely that you...