godots
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Self-Contained mode support??
https://docs.godotengine.org/en/latest/tutorials/io/data_paths.html#self-contained-mode
- Add a checkbox to add/remove
._sc_or_sc_in the same folder to toggle self-contained mode. - ~~Add an indicator whether editor is self-contained or not (check the
._sc__sc_file in the same dir) and display it in the way we render project features.~~ done
I am not sure we need to support the first option. For now, it is sufficient to implement the second one.