godot-script-tabs
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Moving tabs next to debug will save screen space, like Script name on top does.
With 4.5 godot, rearranging script tabs not working anymore
I'm using godot 4.5. I have used script tabs in previous godot versions and I don't remember this bug happening before. When I have more than one script openned and...
In 4.4 (not sure about previous 4.x version), `tab_control.get("metadata/_edit_res_path")` does not exist. Replace with a more reliable `script_editor.get_open_scripts()[_last_tab_hovered].resource_path`. Thanks.