BlendLuxCore
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Make it possible to customize the fallback material
Maybe with options:
- Checker
- Clay
- Custom material
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Marked as good first issue.
Entry point to work on this in fallback() function: https://github.com/LuxCoreRender/BlendLuxCore/blob/60b61bd8fdc07ffc259b229f2419f186d13a8b48/export/material.py#L54
Ideas for possible implementation: Option 1: Multiple pre-defined materials via dropdown menu Option 2: BlendLuxCore can search among materials if there is one with a specific string, e.g. "LUXCORE_FALLBACK" and use that