lua-language-server
                                
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                        BUG: 当_ENV作为多重赋值的第一个变量时, 后续变量会错误的识别成局部变量.
How are you using the lua-language-server?
Visual Studio Code Extension (sumneko.lua)
Which OS are you using?
Windows
What is the issue affecting?
Type Checking
Expected Behaviour
这是非常罕见的场景, 并且建议避免编写这种代码.
local env = _ENV
_ENV, a = {}, 1
env.print(env.a, a) -- 1 nil
使用parser.compile函数解析得到的state.ast.locals会多出错误的局部变量_ENV和a. 整个多重赋值语句都会识别成local变量定义, 不管是a, a.x, a[1]形式, 生成的ast.type字段都会被错误的标识成'local'.
同时也会导致vscode插件错误提示.
Actual Behaviour
错误的将多重赋值语句, 识别成了局部变量定义语句.
Reproduction steps
.
Additional Notes
No response
Log File
No response
May be a separate issue but definition files that have _ENV in them will break all further annotations in the same file when loaded by the extension as well.