lua-language-server
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Defining optional globals doesn't trigger nil check warning
How are you using the lua-language-server?
Visual Studio Code Extension (sumneko.lua)
Which OS are you using?
Windows
What is the issue affecting?
Type Checking
Expected Behaviour
I have some code that runs in different environments that have different global variables available.
For example, environment1 may have a global table C_GameRules available with a function in it. environment2 does not have the global available.
I'm trying to write a meta file that makes this optional nature of this global available:
---@meta
---@type table?
C_GameRules = nil
---@return boolean
function C_GameRules.IsHardcoreActive() end
I've also tried to define a class, no change in behavior
Actual Behaviour
C_GameRules.IsHardcoreActive() does not trigger a need-nil-check warning, but the type of C_GameRules gets shown as table?
Reproduction steps
see above
Additional Notes
i don't want the inner field as nilable, environment 1 has "C_GameRules" as global available and the function is guaranteed to be in there, environment 2 has the global set to nil
Log File
No response