Results 59 comments of Andrew Hunter
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It's building for me (it seems there are some circular dependencies that upset the latest version of XCode: I've made some tweaks that might fix this). Zoom's definitely a bit...

(Just for extra fun: the similar bug in Mojave disrupts the debuggers ability to reliably set breakpoints, presumably due to the crash occurring while loading executable code)

In the meantime, I've made some progress and the latest version will actually run - somewhat badly and only with the Z-Machine interpreter. There's a bunch of graphical glitches with...

Yes - the current latest version is starting up for me in Catalina: I managed to track down the crash on startup to a (slightly bizarre) crash while rendering an...

Plain XCode: I've just moved to a new Mac so that should be all that's required, but I'm working from a source tree that I know builds correctly, and part...

Try this: https://logicalshift.io/zoom/Zoom-20210105.zip - I've only just got it built and I've only tested Z-Code so far, and the only extra interpreter included is for Glulx (and the preferences window...

`flo_draw` could be used to develop 2D games, at least as the graphics component. It would be a 'batteries not included' approach, though as it's not a game engine and...

Sorry for the slow reply, I've been spending the last month recovering from an annoyingly persistent cold. Oddly this seems to still be accepted with clang which is what I've...

Ah, it's very much a back-burner project for me, being something I originally wrote way back in 2010. Still, didn't realise I'd left this sitting quite so long (March &...