Felipe

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I think this [tool](https://sourceforge.net/projects/ffmpeg-batch/) can do it

I will take a look as soon as I am able to, the new update is really neat! Time to replay HL1... But if someone has time available to look...

Thanks, I will replace it with MetaHookSv. I see that you already added support to the new engine 😁

Yes, we are working on it. You can download a preliminary build [here](https://github.com/LAGonauta/MetaAudio/suites/18321107928/artifacts/1059955241) if you have a GitHub account.

Yeah, the folder structure is not correct yet. However, you can find sndfile.dll, metaaudio.dll, and metahook.exe in that archive and they are all you need.

@Lifeisstrange74 did you also upgrade the metahook.exe? It also needs updating if you didn't. @Stuphfers it should not affect doppler, unless I need to change how the speed of each...

@remexcz I don't think so, just found more issues. Maybe you can use the old engine for now? @hzqst It seems that `cl_time`, `cl_oldtime`, `cl_waterlevel`, `cl_parsecount`, and `cl_servercount` are all...

Just FYI, Dino works on WSL with a vcXsrv after intalling all dependencies. At first it crashed on load, but was fixed after running "sudo dpkg-reconfigure tzdata".

Sure: **After fresh install of WSL Ubuntu 18.04** ## Update installation: ``` sudo apt update && sudo apt upgrade ``` ## Install dependencies: ``` sudo apt install build-essential ninja-build cmake...

Yes, it is Microsoft Windows: https://docs.microsoft.com/en-us/windows/wsl/install-win10 EDIT: Of course it can't be distributed, may may help debugging.