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Sounds play endlessly

Open BlackShadow opened this issue 4 years ago • 5 comments
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For some reason some sounds loops until game is restarted or level changes. (Mostly reproducable in Garguantua)

Also some sounds still continue to play even when it supposed to stop playing. For example when player kills a houndeye they still play their attack sound even after they die or Egon firing sound still plays after firing is stopped.

BlackShadow avatar Nov 30 '20 10:11 BlackShadow

Does that happen both on latest release and this build from master? https://github.com/LAGonauta/MetaAudio/issues/24#issuecomment-735441029

LAGonauta avatar Dec 19 '20 12:12 LAGonauta

Does that happen both on latest release and this build from master? #24 (comment)

Sorry for the late reply. Yes it's happening on latest build.

BlackShadow avatar Jan 04 '21 18:01 BlackShadow

Can you check if the plugin is still doing that on newest release candidate? https://github.com/LAGonauta/MetaAudio/releases/tag/v0.3.0-rc1

If so, could you upload a save game for easier debugging?

LAGonauta avatar Feb 05 '21 01:02 LAGonauta

Yeah issue is still present in newest candidate as well.

You can easily reproduce this by killing a Houndeye while they're charging.

This video should help you:

https://streamable.com/klmfyj

Also i noticed because of their charging sound continues to play, it skips death sounds when they die.

BlackShadow avatar Mar 01 '21 08:03 BlackShadow

Thanks for this video, it is just what I needed.

LAGonauta avatar Mar 14 '21 17:03 LAGonauta