Results 515 comments of L3MON4D3

Great, might be a while until this is added though :sweat_smile:

Ah, no I have not so far I'd welcome a PR for this, but my initial idea might be a bit flawed: we cannot tell, during `add_snippets`, which snippet will...

Mhmm, overriding snippets from lsp isn't possible from luasnip (at least not in the way you'd want to I think). We just get the snippet-body and can then refuse to...

There's [this PR](https://github.com/saadparwaiz1/cmp_luasnip/pull/27) (though it's outdated for current master) for showing autosnippets, I think the best way would be to set an option in `cmp_luasnip.setup()`

Yeaaah, the caching makes the otherwise pretty straightforward job of turning a list of snippets into a list of completion-items a bit more messy :/ Luckily all items for one...

Definitely not short-term xD If `jsregexp` is installed transformations will be applied from now on, there's a bit of an overview on that [here](https://github.com/L3MON4D3/LuaSnip/blob/master/DOC.md#transformations)

Deleting snippets is a bit wonky :/ Setting `delete_check_events = 'TextChanged,InsertLeave'` is a good start, but sometimes the extmarks don't end up in the same place, which luasnip doesn't recognize...

Hah, I found another bug: in `config.lua`, the autocommand for updating is defined (and therefore, for `TextChanged`, triggered) before the one for deleting the snippet if it has no text...

The undo-problem arises again here because extmarks are not restored properly (at least it seems like that): directly after undoing, `func` is inside the mark-range, so we can't detect the...

## 23.07.2021 09716b1 Changed default for `wordTrig` to true. If you have any snippets that rely on the default being `false`, `wordTrig` must now be explicitly set to `false`, eg....