LazyGui
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autodetect shader uniforms
annotations and regex
things to figure out:
- how to register a shader as auto-detectable, perhaps a separate public call to ShaderReloader with the path?
- what will the annotations look like, perhaps
#slider=3do they include ranges? - do these new controls belong into a new nested folder? what will be the folder name?
- can we represent all the control elements as a uniform? probably yes
- good errors for type mismatches, like a float uniform trying to consume a
#gradientor#color