TSL_Community_Patch
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PFHC02 Issues
Something I've noticed about the head PFHC02 is that a pretty noticeable gap in its neck can sometimes be seen when the camera is facing the back of the head. I noticed it especially when I did a LS Fem playthrough of TSL. I'm suspecting that it might be an issue with the neck vertex alignment if my language is correct.
Looks like the rear-most vert is weighted incorrectly. It has about 50% weighting to neck_g, rather than 100% to necklwr_g (effectively the torso). This will cause it to lift away from the body with any forward inclination of the head. It's an easy fix though.
That's a relief. Is there anything that can be done?
We'll address it in the next release.
Thank you! Is it okay if I post some more issues that I have found?
Of course, that's what Issues are for. Although we'll only address those we deem are within the Community Patch's remit.