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Collision between the character and the square in the kinematic_character_2d is wonky

Open meepleek opened this issue 1 year ago • 0 comments
trafficstars

Approaching the corner of the dynamic bodies either sinks the body or yeets it across the screen. Doesn't happen consistently.

leg_day

Here're my system specs in case that's relevant: SystemInfo { os: "Windows 11 Education", kernel: "22631", cpu: "AMD Ryzen 5 3600X 6-Core Processor", core_count: "6", memory: "32.0 GiB" }

meepleek avatar Dec 03 '23 19:12 meepleek