bevy_xpbd icon indicating copy to clipboard operation
bevy_xpbd copied to clipboard

Manually mutate `Rotation`.

Open musjj opened this issue 2 years ago • 1 comments
trafficstars

Is there a way to manually mutate the Rotation component? Looking at the methods, it looks like that they all just return new structs. Is there a way to actually change the rotation manually?

musjj avatar Oct 02 '23 10:10 musjj

Dummy me, I can just do *rotation = .... But still some helper methods that can mutate self would be helpful.

musjj avatar Oct 02 '23 12:10 musjj