Jean-Marc Le Roux
Jean-Marc Le Roux
Tomasu, this is great news! As you might know, LuaGlue is part of the Minko SDK, our x-platform 3D engine. The kind of API changes we're talking about here should...
Nothing in common with #6. I'm talking about namespacing the LuaGlue\* classes. Ex: luaglue::Class instead of LuaGlueClass.
I had to add remove_const custom meta functions to make it work with VS (incoming pull request btw). I named them luaglue_remove_const which is quite ugly don't you think?
`output` is a `std::vector` : https://github.com/chadrockey/structure_core_ros/blob/a59e98a9620979bdcc824eaafd73909235eed358/include/register.hpp#L41 but inner data is casted into a `uint16_t*` here: https://github.com/chadrockey/structure_core_ros/blob/a59e98a9620979bdcc824eaafd73909235eed358/include/register.hpp#L74 The code works because of the `2*` [here](https://github.com/chadrockey/structure_core_ros/blob/a59e98a9620979bdcc824eaafd73909235eed358/include/register.hpp#L44) when allocating. But it looks cumbersome...
Do you have an up to date version? Regards On Thu, Dec 26, 2019, 00:13 mpottinger wrote: > @promethe42 ok yes now I see it. I don't > know why...
Still an issue with VirtualBox 1.38 (Windows 11 host).
Any update on this?
> Is ansible complaining about the missing dependency while executing playbooks or when doing something else like linting? TBH I was under the impression that hiding the task behind a...
For anyone working on a workaround: Ansible 3+ now includes the `community.general` collection.
Related discussion on SO: https://superuser.com/questions/1500691/usr-bin-wg-quick-line-31-resolvconf-command-not-found-wireguard-debian/1500896 and bug report: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=939904