SPlisHSPlasH
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SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
These adaptations allow builds using Clang on recent versions of macOS (tested on Apple silicon): - Updated and adapted versions of CompactNSearch, Discregrid and PositionBasedDynamics are used (see [CompactNSearch#7](https://github.com/InteractiveComputerGraphics/CompactNSearch/pull/7), [Discregrid#19](https://github.com/InteractiveComputerGraphics/Discregrid/pull/19)...
Attempting to continue a simulation using a state file when there's a motor driving rigid objects in the scene (specifically TargetPositionMotorSliderJoint in my case, but I'm guessing it's an issue...
Hi I am using Bender et al boundary handling method. There are some fluid particles (blue particles) that are crossing between ice floes. I input ice floes with object files....
Hi I am using CPU simulation of a model to simulate in SPLISHSPLASHin two different systems. Everything is similar and we are using CPU simulation not GPU. The question is...
Hi, thanks for this really interesting module. I installed the module in Python using pip. Now i wanted to create my own Scenes but could not find a way how...
Hi, I tried to install "SPlisHSPlasH" on my machine using Python and Conda environment based on your instruction. But the installation has been failed and I got the following errors:...
When I use DHSPH and set denseMode to 2 (dense sampling), the fluid will act incorrectly. The particles seem to have an outward force. I am wondering why this will...
Self explaining. Code may be subject to updates still, but this is a ready working and benchmarked version
I found there are alot API changes in PBD 2.0.1. In SPH code, PBDWrapper is releated to such modification. #167 only fix the link with old pbd code. how can...
There is an error making SPlisHSPlasH following the [windows installation instruction: ](https://splishsplash.readthedocs.io/en/latest/build_from_source.html#installation-instructions-windows )  I think this is an issue with never CMAKE versions. I am using CMake 3.29.0...