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block rotations from old schematics are messed up

Open ghost opened this issue 1 year ago • 3 comments

Server Implementation

Paper

Server Version

1.21

Describe the bug

Block rotations from old schematics are incorrect

To Reproduce

manoir10756380.zip load manoir.schematic, load it, wrong rotations, the rotations are definitely saved correctly inside the file, I see this with many old schematics

Expected behaviour

Should load correctly

Screenshots / Videos

image

image

Error log (if applicable)

No console errors

Fawe Debugpaste

N/A

Fawe Version

FastAsyncWorldEdit-Bukkit-2.11.3-SNAPSHOT-937.jar

Checklist

  • [X] I have included a Fawe debugpaste.
  • [X] I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists.

Anything else?

No response

ghost avatar Oct 19 '24 23:10 ghost

if there is some workaround for this i'd also love to know, thanks for the help.

ghost avatar Oct 19 '24 23:10 ghost

I do not believe this data is stored in the schematic - would be "fixed" by #2746

dordsor21 avatar Dec 05 '24 21:12 dordsor21

I do not believe this data is stored in the schematic - would be "fixed" by #2746

I believe it is, as if you load the schematic on an ancient version the block rotations work fine

ghost avatar Dec 06 '24 13:12 ghost