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Anchoring is unreliable

Open psuong opened this issue 5 years ago • 3 comments

I need to revisit scaling because it's not reliable when you rescale the resolution. See gif below:

scaling

psuong avatar May 22 '20 23:05 psuong

Okay so I have anchoring working somewhat decently, but I have some more use cases to account for after seeing some of the anchors not working when resizing the resolution. This is really due to how Unity decides to handle anchoring which is unfortunate.

psuong avatar Nov 04 '20 15:11 psuong

Here's a look at the current anchoring in the primary scene im testing in.

https://github.com/InitialPrefabs/UGUIDOTS/issues/19#issuecomment-716081578

psuong avatar Nov 04 '20 16:11 psuong

Anchoring is currently generally reliable, for positive scales, it still needs work with negative scales.

psuong avatar Dec 03 '20 15:12 psuong