SA-MP-Plus
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Game crashes after spas shot.
Greetings.
Like your fabulous plugin, but I have found one trouble. My game crashes when I do spas or sawn-off shotgun shot (Exception 0xC0000005 at 0x55250649). I found a reason of this problem in Client/Network.cpp at this code:
unsigned int SendRPC(unsigned short usRPCId, RakNet::BitStream* pBitStream, PacketPriority priority, PacketReliability reliability, char cOrderingChannel)
{
if (!IsConnected())
return 0;
CLog::Write("Sent packet: %i, size: %i byte(s)", usRPCId, pBitStream->GetNumberOfBytesUsed());
CLog::bytesSent += pBitStream->GetNumberOfBytesUsed();
return pRakClient->SendRPC(usRPCId, *pRakClient->GetRemoteAddress(), pBitStream, priority, reliability, cOrderingChannel);
}
If I will comment this part of code, the crash will gone:
//CLog::Write("Sent packet: %i, size: %i byte(s)", usRPCId, pBitStream->GetNumberOfBytesUsed());
//CLog::bytesSent += pBitStream->GetNumberOfBytesUsed();
I do not know a reason of the problem, because I am begginer at coding, so I think you can fix this problem. Sorry for my bad English.
Regards, L30N3.