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Multiple passes

Open vchizhov opened this issue 4 years ago • 0 comments

For denoising and temporal reprojection it would be useful to have multiple passes. For instance something like shadertoy, where one can bind different buffers to different passes, and different resources. I wanted to try adding something like this: https://www.shadertoy.com/view/ldKBzG

vchizhov avatar May 10 '21 20:05 vchizhov