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[v2.0.0] Implement dump function for all data types
This is something which has been on my mind for a long time. phoenix should also support writing the files it parses so it can be used as a modern modding tool.
This requires merging the feature/flexible-buffers branch first and then implementing an archive_writer. After that is done, dump functions can be implemented for each file type.
The following has been done:
- [x]
WriteArchive - [x]
VirtualObjectand descendants - [x]
AxisAlignedBoundingBox - [x]
OrientedBoundingBox - [x]
CutsceneLibrary - [ ]
DaedalusScript - [x]
Date - [x]
Font - [x]
Material - [ ]
Mesh(partially done) - [x]
Model - [ ]
ModelAnimation - [x]
ModelHierarchy - [x]
ModelMesh - [ ]
ModelScript - [ ]
MorphMesh - [x]
MultiResolutionMesh - [x]
SaveGame - [x]
SoftSkinMesh - [x]
Texture - [x]
Vfs - [x]
World - [x]
WayNet - [x]
BspTree