Spar

Results 71 comments of Spar

Sum: Not working: - Everything that uses outgoing.lua (causes server and client to hang) - sn_clog.lua (tested serverside tho) - sn_snipper.lua - player_connect, player_disconnect (GameEvents) (gamevents causes them to hang...

Also client hangs on loading with "Downloaded x of y Lua files" In server console: ``` Unknown outgoing message: 38 Unknown outgoing message: 47 Unknown outgoing message: 48 Unknown outgoing...

It's so language dependent. You also have to make plural suffix for each language. Just make your own version for your server.

I have a feeling this won't work. Was this tested? Because numbers are not a subject of being weak for GC as I remember

Does :once create Listener object?

Ok last question, when the emitter is not yet emitted, will the listener object live? What if GC cycle happens before emitting?

The app can listen for keycodes (physical key ids) instead of characters. It's a known problem for apps when they listen for English characters instead of keycodes. Happy to help...