Genesis
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A generative world for general-purpose robotics & embodied AI learning.
Device: Apple MacBook Pro Processor: M3 Max RAM: 48GB Python: 3.10.16 Using conda Running this code: ``` import genesis as gs gs.init(backend=gs.cpu) scene = gs.Scene(show_viewer=True) plane = scene.add_entity(gs.morphs.Plane()) franka =...
The device I use is a Macbook M3 Pro, 18GB When I build [Ray Tracing Renderer](https://genesis-world.readthedocs.io/en/latest/user_guide/overview/installation.html#optional-ray-tracing-renderer), I got these error. ``` LuisaRender git:(030a375f) cmake -S . -B build -D CMAKE_BUILD_TYPE=Release...
import genesis as gs gs.init(backend=gs.gpu) scene = gs.Scene( show_viewer = True, viewer_options = gs.options.ViewerOptions( res = (1280, 960), camera_pos = (3.5, 0.0, 2.5), camera_lookat = (0.0, 0.0, 0.5), camera_fov =...
When run the hello Genesis, get the following error: ``` tetgen._tetgen ValueError: numpy.dtype size changed, may indicate binary incompatibility. Expected 96 from C header, got 88 from PyObject ``` Following...
The robot I would like to simulate has the following design:  The current code seems to support only tree-like structures.
Does the solver support close loop mechanisms like parallel linkage or 2dof coupled driving mechanism? It seems like it doesn't? As I use my own xml with close loop mechanisms,...
 [Genesis] [09:22:59] [INFO] Running at 110.14 FPS. [Genesis] [09:22:59] [INFO] Running at 110.12 FPS. [Genesis] [09:22:59] [INFO] Running at 110.03 FPS. [Genesis] [09:22:59] [INFO] Running at 110.06 FPS. [Genesis]...
https://genesis-world.readthedocs.io/en/latest/user_guide/getting_started/inverse_kinematics_motion_planning.html Traceback (most recent call last): File "/home/zhenghao/anaconda3/envs/go/envs/gene/lib/python3.10/site-packages/genesis/engine/entities/rigid_entity/rigid_entity.py", line 1230, in plan_path from ompl import base as ob ModuleNotFoundError: No module named 'ompl'