GeForceLegend

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> Hey @GeForceLegend, I have this issue aswell. I'm running `1.20.1` modded minecraft on Fabric. It seems to affect the vanilla trap door. Taking of the resource pack fixes the...

If all of you can't provide detailed information, I'll close this issue as considered causing by other mods

Closed as no more infomation, considered as caused by other mods. If you find anything, you can reopen it later.

This is supported to be provided by a language server, but because of my poor knowledge in language server protocol and language server API of vscode, there is no plan...

After further testing, this seems to happen when render distance >= shadow distance, for example, when shadow distance is set to 240, if render distance is greater or equal than...

Also may affected by `shadow.culling`. All shader with this issue can get fixed with `shadow.culling` set to `reserved` or `true` (tho certain shader pack may not suit this). And some...

> Yes, this is done to improve load times. Might revert this if this actually poses a problem. If you really want to improve load time, scanning current files in...

Don't know if you have looked into my LSP, but I think my way is better than searching if shader files exist in a hashset: Reading all file names in...