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Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

Results 132 compressonator issues
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CMP_Core adds SIMD libraries unconditionally and specifies arch/march flags. Those flags are compiler dependent and not platform. The build scripts assumes on Windows msvc is being used but clang becomes...

RXGB dtx5 with a quality of 1 it don't load in quake 4 but the one I did in gimp does

i.e. from 32-bit RGBA to 16-bit RGBA. Or RGBA to R8.

enhancement

I've been trying to use DXT3 compression with CompressonatorCLI and it results in pre-multiplied alpha. This should not happen, it is only allowed in DXT2. Is there perhaps a command...

The readme claims that macOS is supported but there is no binary release build for macOS. Is macOS not supported anymore or does it have to be build manually somehow?

Hi, I tried building Compressonator on MacOS because there is no prebuilt version in the releases. The build is currently failing with the following error: ``` /Users/sebastianbischlager/Tools/Compressonator/applications/_plugins/cimage/ktx/./lib/ktx.h:148:10: warning: non-portable path...

Hi! Right now I am testing Profile-Guided Optimization (PGO) benefits for different kinds of software (the results are [here](https://github.com/zamazan4ik/awesome-pgo/)). Since PGO shows improvements in many cases, I think would be...

When trying to compress some 2-channel RG-8 images to BC5 (aka ATI2N) format, the output texture only contains valid data in the green channel when displayed in a graphics API...

PVRTexTool allows to convert source image to uncompressed formats such as r5g6b5 or r4g4b4a4 with a dithering. It would be nice to have such option in Compressonator.

New Feature

Currently Compressonator supports KTX2 but not it's main selling point which is Basis Universal Texture support. This is very useful to allow for efficient textures which can be loaded on...

enhancement