GHU7924

Results 68 comments of GHU7924

Because of the many builds in different directions, you start to get confused about when and which build improved something for you or, conversely, worsened it. I launched the DLC...

Problems: 1) The Xbox controller does not have a gyroscope, it needs to be emulated. 2) Gamebar is bound to the Xbox button (so it is better not to touch...

Wow! #298 and #308 I've already seen these topics once, but I completely forgot about them. We hope that you will succeed.

[CUSA00076] The Order: 1886 (1.02) shadPS4 v0.5.1 WIP main cbb13fa >[Debug] memory.cpp:operator():284: Assertion Failed! [shad_log.txt](https://github.com/user-attachments/files/18252959/shad_log.txt) shadPS4 v0.5.1 WIP HEAD 67f8aa3 Crash without error. [shad_log.txt](https://github.com/user-attachments/files/18252973/shad_log.txt)

@polybiusproxy [CUSA00076] The Order: 1886 (1.02) shadPS4 v0.5.1 WIP HEAD 70341c8 >[Debug] memory.cpp:operator():286: Assertion Failed! [shad_log.txt](https://github.com/user-attachments/files/18253757/shad_log.txt) EDIT: [shad_log+debugdump.zip](https://github.com/user-attachments/files/18253833/shad_log%2Bdebugdump.zip)

@polybiusproxy It looks like a game [CUSA00076] The Order: 1886 (1.02) is perfect for this PR. After memory.cpp:operator():284 and memory.cpp:operator():286 (already fixed), I now have Build 67cdb3b >[Debug] memory.cpp:operator():290: Assertion...

I think that it is possible to do it in such a way that it does not interfere with users who do not need it, and those who do need...

[CUSA03173] Bloodborne `[Debug] resource.h:88 operator(): Assertion Failed!` [CUSA00897] inFAMOUS™ First Light The graphics in the menu are broken. (This game is not working stably for me yet and I can’t...

@mikusp [CUSA03173] Bloodborne - fixed [CUSA00897] inFAMOUS™ First Light - the menu graphics are still broken

Now I've tested `[CUSA03745] The Last Guardian` more, as soon as I got into the game, and then I pressed "Return to Title Screen", I also got vertex explosions in...