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units can snap to different location after materialization

Open DreadKnight opened this issue 3 years ago • 0 comments

When materializing an unit, if actually clicking on other nearby hexagons to where the unit will supposedly be placed will actually cause the unit to snap into that location after the materialization fade-in animation is complete, because of the problematic hexagon hitboxes.

This is related to issue #2000

DreadKnight avatar Jan 25 '22 23:01 DreadKnight