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proper hexagon tile hovering

Open DreadKnight opened this issue 3 years ago • 0 comments

Hovering of hexagons should be improved, having the actual area mapped better.

CleanShot 2022-01-01 at 12 33 08

This is probably caused by the hexagons being square, as reported here https://github.com/FreezingMoon/AncientBeast/pull/1999#issuecomment-1003489221

DreadKnight avatar Jan 01 '22 04:01 DreadKnight