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[Bug]: Video Plays 144p, shows 1080p selected in menu, must toggle another resolution then back to get 1080p
Guidelines
- [X] I have encountered this bug in the latest release of FreeTube.
- [X] I have encountered this bug in the official downloads of FreeTube.
- [X] I have searched the issue tracker for open and closed issues that are similar to the bug report I want to file, without success.
- [X] I have searched the documentation for information that matches the description of the bug I want to file, without success.
- [X] This issue contains only one bug.
Describe the bug
Player settings, Format: DASH, Quality: 1080p, AV1 disabled Select video Video plays in 144p Click resolution menu in bottom right corner, see 1080p is selected. Select another resolution, then select 1080p again. Now the video plays in 1080p.
Does not happen with every video but happens often enough.
Expected Behavior
Video plays in 1080p or the next highest resolution available.
Issue Labels
inconsistent behavior, usability issue
FreeTube Version
v0.21.3 Beta
Operating System Version
W10 22H2
Installation Method
.exe
Primary API used
Local API
Last Known Working FreeTube Version (If Any)
No response
Additional Information
No response
Nightly Build
- [ ] I have encountered this bug in the latest nightly build.
Same issue on Linux, Flatpak version, v0.21.3 Beta.
Player settings (too lazy to type it out):
When this happens, the developer console shows the following messages:
renderer.js:2 VIDEOJS: WARN: using Vhs.BANDWIDTH_VARIANCE is UNSAFE be sure you know what you are doing
(anonymous) @ renderer.js:2
renderer.js:2 VIDEOJS: WARN: Problem encountered with playlist 5-placeholder-uri-5. Aborted early because there isn't enough bandwidth to complete the request without rebuffering. Switching to playlist 0-placeholder-uri-0.
(anonymous) @ renderer.js:2
a.warn @ renderer.js:2
i.blacklistCurrentPlaylist @ renderer.js:2
(anonymous) @ renderer.js:2
n.dispatcher.n.dispatcher @ renderer.js:2
dn @ renderer.js:2
bn.trigger @ renderer.js:2
i.earlyAbortWhenNeeded_ @ renderer.js:2
i.handleProgress_ @ renderer.js:2
(anonymous) @ renderer.js:2
XMLHttpRequest.send (async)
c @ renderer.js:2
l @ renderer.js:2
t @ renderer.js:2
xl @ renderer.js:2
i.updateTransmuxerAndRequestSegment_ @ renderer.js:2
i.loadSegment_ @ renderer.js:2
i.fillBuffer_ @ renderer.js:2
i.monitorBufferTick_ @ renderer.js:2
setTimeout (async)
i.monitorBuffer_ @ renderer.js:2
i.init_ @ renderer.js:2
i.load @ renderer.js:2
(anonymous) @ renderer.js:2
n.dispatcher.n.dispatcher @ renderer.js:2
dn @ renderer.js:2
bn.trigger @ renderer.js:2
i.haveMetadata @ renderer.js:2
(anonymous) @ renderer.js:2
o @ renderer.js:2
(anonymous) @ renderer.js:2
r @ renderer.js:2
o @ renderer.js:2
No @ renderer.js:2
(anonymous) @ renderer.js:2
XMLHttpRequest.send (async)
c @ renderer.js:2
l @ renderer.js:2
t @ renderer.js:2
(anonymous) @ renderer.js:2
i.addSidxSegments_ @ renderer.js:2
i.media @ renderer.js:2
i.switchMedia_ @ renderer.js:2
(anonymous) @ renderer.js:2
n.dispatcher.n.dispatcher @ renderer.js:2
dn @ renderer.js:2
bn.trigger @ renderer.js:2
i.haveMaster_ @ renderer.js:2
(anonymous) @ renderer.js:2
(anonymous) @ renderer.js:2
i.syncClientServerClock_ @ renderer.js:2
(anonymous) @ renderer.js:2
No @ renderer.js:2
(anonymous) @ renderer.js:2
i @ renderer.js:2
a @ renderer.js:2
load (async)
c @ renderer.js:2
l @ renderer.js:2
t @ renderer.js:2
i.requestMaster_ @ renderer.js:2
i.start @ renderer.js:2
i.load @ renderer.js:2
e @ renderer.js:2
i.src @ renderer.js:2
handleSource @ renderer.js:2
t.setSource @ renderer.js:2
e @ renderer.js:2
i.loadTech_ @ renderer.js:2
i.src_ @ renderer.js:2
(anonymous) @ renderer.js:2
Ms @ renderer.js:2
(anonymous) @ renderer.js:2
setSource @ renderer.js:2
Ms @ renderer.js:2
Ms @ renderer.js:2
(anonymous) @ renderer.js:2
(anonymous) @ renderer.js:2
setTimeout (async)
e.setTimeout @ renderer.js:2
Es @ renderer.js:2
i.handleSrc_ @ renderer.js:2
i.src @ renderer.js:2
e @ renderer.js:2
e.addChild @ renderer.js:2
(anonymous) @ renderer.js:2
e.initChildren @ renderer.js:2
e @ renderer.js:2
Ur @ renderer.js:2
initializePlayer @ renderer.js:2
setTimeout (async)
enableDashFormat @ renderer.js:2
determineFormatType @ renderer.js:2
mounted @ renderer.js:2
Ee @ renderer.js:2
si @ renderer.js:2
insert @ renderer.js:2
x @ renderer.js:2
(anonymous) @ renderer.js:2
t._update @ renderer.js:2
n @ renderer.js:2
t.get @ renderer.js:2
t.run @ renderer.js:2
mi @ renderer.js:2
(anonymous) @ renderer.js:2
Be @ renderer.js:2
Promise.then (async)
De @ renderer.js:2
Ue @ renderer.js:2
(anonymous) @ renderer.js:2
t.update @ renderer.js:2
t.notify @ renderer.js:2
set @ renderer.js:2
Vi.Ni.set @ renderer.js:2
getVideoInformationLocal @ renderer.js:2
await in getVideoInformationLocal (async)
onMountedDependOnLocalStateLoading @ renderer.js:2
mounted @ renderer.js:2
Ee @ renderer.js:2
si @ renderer.js:2
insert @ renderer.js:2
Ee @ renderer.js:2
i @ renderer.js:2
x @ renderer.js:2
(anonymous) @ renderer.js:2
t._update @ renderer.js:2
n @ renderer.js:2
t.get @ renderer.js:2
t.run @ renderer.js:2
mi @ renderer.js:2
(anonymous) @ renderer.js:2
Be @ renderer.js:2
Promise.then (async)
De @ renderer.js:2
Ue @ renderer.js:2
(anonymous) @ renderer.js:2
t.update @ renderer.js:2
t.$forceUpdate @ renderer.js:2
(anonymous) @ renderer.js:2
a @ renderer.js:2
Ee @ renderer.js:2
i @ renderer.js:2
(anonymous) @ renderer.js:2
(anonymous) @ renderer.js:2
c @ renderer.js:2
u @ renderer.js:2
Same here. I have two installations on separate Devices on Win10 and Ubuntu Mate 24.04. Both are v0.23.3 Beta. Both have the exact same issue with just loading the video initially with lowest quality while 1080p is selected. Switching to any other quality preset and then to 1080p back will solve it until the next video.
fixed by the player migration