Feodor Fitsner
Feodor Fitsner
@pengwon Thank you for your contribution! Could you look into resolving conflicts in this PR please?
At this time, we’re not accepting refactoring PRs, non-trivial changes, or new features for Flet v0.2x. Our focus is currently on preparing the upcoming “v1” release (in the v1 branch)....
Try building with Flet pre-release: https://flet.dev/blog/flet-new-packaging-pre-release
PyAudio has binary packages for Windows only: https://pypi.org/project/PyAudio/#files Are you able to install it on Linux machine with `pip install pyaudio`?
OK, we could try removing "only binary" requirement when packaging for non-mobile platforms: https://github.com/flet-dev/serious-python/blob/main/src/serious_python/bin/package_command.dart#L300-L301 This case pip will try to compile the package from source distribution. https://github.com/flet-dev/serious-python/issues/112
OK, I've modified flet build template to allow packaging for desktops from source packages (that pyaudio package still won't be working for iOS and Android anyway). Try re-building with Flet...
OK, few more things I need: - the contents of `/home/ilyamiro/stewart/requirements.txt` - the value of your `PATH` variable (`echo $PATH`). Thanks.
OK, you've got a lot in `requirements.txt`. Looking at `OSError: could not get source code` error we can't tell for sure it caused by PyAudio dependency. To find offending package...
Is Flet on your machine installed into `/home/ilyamiro/.local/lib/python3.12/site-packages`?