TOKMAK-Grid-System
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This is a grid system for Unity
TOKMAK Grid System

ATTENTION: for easier maintenance, this repo page is no longer updated, view the latest source code here. However, the install instruction here is still valid.
TOKMAK Grid System is a framework to develop grid based games like tower defense games and RTS games.
The framework suppot basic grid generation, pathfinding, building system and so on.
Download and Usage
Prerequisite
Before using this package, you need to download the prerequisite packages, including:
com.dbrizov.naughtyattributes
net.wraithavengames.unityinterfacesupport
com.fintokmak.priorityqueue
You can directly copy and paste following content into the manifest.json inside package folder in your project:
"com.dbrizov.naughtyattributes": "https://github.com/dbrizov/NaughtyAttributes.git#upm",
"com.fintokmak.priorityqueue": "https://github.com/Fangjun-Zhou/Unity-Priority-Queue.git#upm-priorityqueue",
"net.wraithavengames.unityinterfacesupport": "https://github.com/TheDudeFromCI/Unity-Interface-Support.git?path=/Packages/net.wraithavengames.unityinterfacesupport"
Install
To install TOKMAK Grid System, you can simply add https://github.com/Fangjun-Zhou/TOKMAK-Grid-System-Release.git in your package manager.
Or copy the following content into the manifest.json inside package folder in your project:
"com.fintokmak.gridsystem": "https://github.com/Fangjun-Zhou/TOKMAK-Grid-System-Release.git"
Documentation
To see detail documentation of TOKMAK Grid System, go here