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Let us network GameObject, Components, and GameResource references

Open matekdev opened this issue 1 year ago • 3 comments

For?

S&Box

What can't you do?

All of these have some form of IDs I'm pretty sure, we should be able to do normal networking operations like [Sync] and [Broadcast]

How would you like it to work?

This is already somewhat possible since you just pass the IDs around

What have you tried?

...

Additional context

No response

matekdev avatar Mar 17 '24 20:03 matekdev

BUMP ! !

ceitine avatar Apr 28 '24 20:04 ceitine

bump

CyberAgentz avatar Apr 28 '24 20:04 CyberAgentz

Please don't "bump" issues like this. We have a tracker.

kurozael avatar Apr 29 '24 08:04 kurozael

terry-davis

matekdev avatar Jul 10 '24 13:07 matekdev