fabulously-optimized
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BadOptimizations
CurseForge link
https://curseforge.com/minecraft/mc-mods/badoptimizations
CurseForge Mod Distribution
Allowed
Modrinth link
https://modrinth.com/mod/badoptimizations/
Source/other link
https://github.com/ItsThosea/BadOpitmizations
Mod file size
~370 KB
License
(any other license)
What it does
- Cancels lightmap updates if unnecessary
- Caches current sky color to avoid recalculating it
- Prevents calling some methods when not needed e.g. debug renderers without debug nodes
Why should it be in the modpack
- Very simple. Config to disable possibly problematic optimizations.
- Improves performance. On my own testing with Fabulously Optimized 1.20.4 (I have an RTX 3060 and a 12th gen i7-12700):
- 1926-1955 FPS without BadOptimizations and without any toasts:
-
- 1351-1384 FPS without BadOptimizations and with advancement toasts:
-
- 2008-2023 FPS with BadOptimizations and without any toasts:
-
- 1414-1458 with BadOptimizations and with advancement toasts:
-
Why shouldn't it be in the modpack
- Performance impact is usually small but mostly varies on PC.
- Might have some hidden compatibility issues.
Additional details
No response 1/3/2024 edit: adjust for 1.5.0 5/10/2024 edit: I can't stand to read the old thing I typed out even tho this got rejected
When flying around Decked Out 2 in Hermitcraft's Season 9 world, I lose 20-30 FPS on average and have an unstable frame rate with this mod. Is this due to this mod not liking Intel UHD Graphics or some mods in FO? For reference, I am on Fadora Linux using a Intel Core i5-10210U CPU at 1080p.
I've done some testing and I can conform that this decrease of performance is due to not liking Linux, I have made a issue on this mod's github page to track any improvments: #20
@Madis0 my issue has been fixed and this mod would make a great addition to this modpack!
Maybe. Could reevaluate the mod after 1.20.5 is released and in a reasonably stable state.
Oh.right...1.20.5...🫠
Maybe. Could reevaluate the mod after 1.20.5 is released and in a reasonably stable state.
1.20.6 is out now :3
Maybe. Could reevaluate the mod after 1.20.5 is released and in a reasonably stable state.
1.20.6 is out now :3
Well, FO for 1.20.6 is not in a stable or even beta state yet. Still, you are free to test the mod to see if it still has any benefit in FO.
BadOptimizations breaks Polytone (with a Polytone-compatible resource pack equipped) at the moment, I've also had issues with it turning the sky completely grey. For how micro-optimizations-ey these changes seem it feels like it's not worth to add it to the modpack for the instabilities and incompatibilities it causes.
Seems to improve FPS a lil bit for me :p