MeshOperations
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UE5 runtime static mesh process functions such as delete empty roots and parents, rename object, create objects with name
MeshOperations
Editable mesh component deprecated at UE5 and most of geometry script functions are editor only. For this reason, we created a new plugin for runtime pivot operations. You can mail us to reach it.
- Add Scene Component with Name
- Add Static Mesh Component with Name
- Add Procedural Mesh Component with Name
- Create Procedural Mesh from Static Mesh
- Get Class Name
- Get Object Name of Packaged Build
- Optimize Assembly Center
- Optimize Assembly Height
- Record Transforms
- Delete Empty Roots
- Delete Empty Parents Recursive
- Rename Object
PLATFORM SUPPORT:
- Plugin is for UE5 and Windows platform. We didn't try other platforms.
CONTRIBUTIONS:
- If you know better approaches feel free to give pull requests. We will appreciate (or even pay) for your contributions.