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The server is often shut down for unknown reasons.

Open jesdicaDomo opened this issue 3 years ago • 4 comments

Exceptions module 异常模块

Core 核心

Operating System 操作系统

Windows Server 2019

LiteLoader version LiteLoader版本

LiteLoader 2.2.5

BDS version BDS版本

Bedrock Server 1.18.33

What happened? 发生了什么问题?

I can't find the cause of the server downtime, can anyone help me please?

thank you

image

Steps to reproduce? 复现此问题的步骤

No response

Relevant log output 有关的日志/输出

[Crashed!]
-- Unhandled Exception in -> bedrock_server_mod.exe
-- Exception Code: 0xC0000005
-- C++ STL Exception detected!

[StackTrace] Function BlockSource::postGameEvent at 0x7FF667CEDCF0  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF667CEDD2B  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function MobGameEventSystem::_onActorDie at 0x7FF66716D5C0  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF66716D665  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function entt::internal::dispatcher_handler<ActorDieEvent>::publish at 0x7FF666E79660  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF666E796BE  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function DispatcherUpdateSystem::tick at 0x7FF667139260  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF6671392BA  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function std::_Func_impl_no_alloc<<lambda_32d13dfb866b2b1150b222173a507f00>,void,ITickingSystem &,TickingSystemId>::_Do_call at 0x7FF6670CDC40  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF6670CDC59  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function `anonymous namespace'::DefaultEntitySystemsCollection::foreachTickingSystem at 0x7FF667259970  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF667259C34  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function EntitySystems::tick at 0x7FF6670CE290  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF6670CE333  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function Level::tickEntitySystems at 0x7FF667B95F70  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF667B960C0  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function Level::tick at 0x7FF667B95200  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF667B956F4  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function ServerLevel::tick at 0x7FF667818560  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF667818593  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function ???????? at 0x7FFA8C362E71  [LiteLoader.Js.dll<2.2.5.2046>]
[StackTrace] Function ???????? at 0x7FFA89E49801  [LiteLoader.Lua.dll<2.2.5.2046>]
[StackTrace] Function Schedule::nextTick at 0x7FFA8A3FB8B0  [LiteLoader.dll<2.2.5.2046>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FFA8A3FBA9A  [LiteLoader.dll<2.2.5.2046>]
[StackTrace] Function GameSession::tick at 0x7FF6678FF3B0  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF6678FF3E7  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function Minecraft::update at 0x7FF6676193A0  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF667619D44  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function ServerInstance::_update at 0x7FF66761F510  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF66761F5F9  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function <lambda_6bba4b5f970ab4858c43a404f193fd38>::operator() at 0x7FF66761DD60  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF66761E132  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function std::thread::_Invoke<std::tuple<<lambda_6bba4b5f970ab4858c43a404f193fd38> >,0> at 0x7FF66761B040  [bedrock_server_mod.exe<1.18.33.02>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FF66761B04E  [bedrock_server_mod.exe<1.18.33.02>]
[StackTrace] Function recalloc at 0x7FFABF5A6AF0  [ucrtbase.dll<6.2.20348.1>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FFABF5A6B4C  [ucrtbase.dll<6.2.20348.1>]
[StackTrace] Function BaseThreadInitThunk at 0x7FFAC1024EC0  [KERNEL32.DLL<6.2.20348.707>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FFAC1024ED0  [KERNEL32.DLL<6.2.20348.707>]
[StackTrace] Function RtlUserThreadStart at 0x7FFAC182E370  [ntdll.dll<6.2.20348.681>]
-- At File (null) : Line 0 
[StackTrace] Function ???????? at 0x7FFAC182E39B  [ntdll.dll<6.2.20348.681>]

Plugin list 插件列表

No response

jesdicaDomo avatar May 28 '22 05:05 jesdicaDomo

บ่อยแค่ไหน?

how often?

in 24 hours, it turns off 2-3 times.

My server has a server restart system every 2 hours to reduce the heavy workload.

jesdicaDomo avatar May 28 '22 09:05 jesdicaDomo

It's mojang's problem i guess, I've seen many people's servers crash because of MobGameEventSystem::_onActorDie

ShrBox avatar May 28 '22 12:05 ShrBox

wait next version and see

dreamguxiang avatar Jun 03 '22 00:06 dreamguxiang

您超过 30 天未反馈信息,我们将关闭该 issue,如有需求您可以重新打开或者提交新的 issue。 If you haven't provided feedback for more than 30 days, we will close the issue. You can reopen or submit a new issue if necessary.

github-actions[bot] avatar Jul 11 '22 02:07 github-actions[bot]