Enox Software

Results 163 comments of Enox Software

@bugrahanbayat Thank you very much for reporting. Are you getting the following errors?

I tested the upload in my environment and the App file uploaded successfully with no problems. If you send me an email in the contact form, I will send you...

@marimomo00 Thank you very much for reporting. Can you tell me the environment you tested? macOS version : Xcode version : Unity version : OpenCV for Unity version :

@marimomo00 "ERROR ITMS-90087: "Unsupported Architectures ." error occurs when the framework contains unwanted Architectures. OpenCVForUnity removes unnecessary Architectures by the RemoveSimulatorArchitectures() method of "Assets/OpenCVForUnity/Ediotr/OpenCVForUnityIOSBuildPostprocessor.cs". Do you see 'success : Architectures...

@marimomo00 The opencv2.framework does not seem to exist in the following directories Did you change the OpenCVForUnity folder location after you imported OpenCVForUnity into your project?

@HaimBendanan When outputting an Xcode project on Windows, RemoveSimulatorArchitectures() method fails. You can manually remove the unnecessary Architectures on macOS. //remove i386 architectures. lipo -remove i386 opencv2.framework/opencv2 -o opencv2.framework/opencv2 //remove...

@HaimBendanan >Will that be good? For development and release builds? The i386 and x86 architectures are only required if you want to run on iPhone simulator. Otherwise, it works fine.

@estebanhiguita Is the version of OpenCVForUnity 2.4.4?

Since this asset is a clone of OpenCV Java, you are able to use the same API as OpenCV Java. https://stackoverflow.com/questions/44756670/java-equivalent-of-opencv-c-mat-data https://stackoverflow.com/questions/17035005/using-get-and-put-to-access-pixel-values-in-opencv-for-java

Thank you very much for reporting. Could you delete the ".txt" and then save it? [dnn_model.zip](https://github.com/EnoxSoftware/OpenCVForUnity/files/5738525/dnn_model.zip)